Old model I originally made as a student that I updated as a project to help learn PBR workflow.
Modelled/Rigged/Animated in 3ds Max. Original textures were hand painted in Photoshop. Updated PBR textures were created with Quixel/Photoshop.
PBR Textures
Original diffuse texture
Concept sketch - surprised I still had this saved.
Rig/bones setup.
Original diffuse