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Simon Keane
Simon Keane
3d Artist/Animator/Rigger
Brisbane, Australia

Summary

I've always been captivated and fascinated by monsters. Movie monsters, videogame enemies, mythological beings, the fantastical creatures in fairy tales. In almost any form of media that contains some kind of creature, be it brutal or benevolent, graceful or grotesque (or both!), I'm immediately drawn to and enthralled by it. This is what drives me as an artist - these incarnations of our imagination, and reflections of our subconscious - that have been with us throughout human history.

Skill wise, my forte is rigging and animation, but I have a fairly generalised skill set and am reasonably proficient at most aspects of 3d art. I've had colleagues refer to me as a "technical artist" , but I'm reluctant to describe myself as such, since most of the technical artists I've seen are intimidatingly talented and make me feel like a complete noob.

Is saying "noob" here unprofessional ? Is this genuinely supposed to be professional ? I don't know. I honestly just wanted to upload my artwork but I apparently I have fill this out before I'm allowed to do that. I hate writing about myself.

Skills

2D Animation3D Animation3D ModelingDigital SculptingLow-poly ModelingRiggingTexturingUV MappingSculptingCharacter AnimationPBR Texturing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat
Quixel Suite
Quixel Suite
Premiere
Premiere